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Blood lust first 481/7/2024 ![]() Classic Horrors Revisited is Golarion-specific and Carrion Crown is set in Ustalav in Golarion unless she's planning to run it in a different campaign setting. It also says that vampires who have been pulled back from the madness before it consumed them have described the sensation as like dying over and over again every second without blood. The Bestiary doesn't explicitly say vampires must drink blood.Ĭlassic Horrors Revisited, which is campaign-specific to Golarion, does say vampires become emaciated and corpse-like if they don't feed enough, and overwhelming cravings for blood drive them insane, possibly irrecoverably so. How would something like this work, and what abilities would this bloodrage replace to balance it? ![]() Such individuals suffer a ‐1 penalty to their Constitutions check for each of the aforementioned conditions they possess.īased on the rules above, if my character were to feed on someone for the purposes of sustaining himself to continue his fight against the monsters of the world, would that be an evil act? and if he were to fail his check enough, I was imagining a kind of blood rage, similar to what Seras (Police Girl) from the anime Hellsing underwent. Some dhampir - those with the fangs alternate racial trait, the oracle’s vampiric blood drain revelation or the Thirst for Blood heritage feat - feel the thirst for blood more keenly than their fellows. If he fails a subsequent check, he becomes exhausted until he drinks at least two pints of fresh blood. A fatigued dhampir must continue to make additional daily Constitutions checks until he drinks at least one pint of fresh blood. After this time, the character must make a Constitution check each day (DC 10 +1 for each previous check) or become fatigued. Despite the fact that they eat normal food, dhampir feel a diminished version of the burning thirst for blood that drives vampires to kill and feed.Ī dhampir can go for one week plus a number of days equal to his Constitution score without tasting fresh blood. However, playing a dhampir brings its own unique challenge. ![]() Elves often appear as serene, aloof, even self‐aggrandized academics. Dwarves are well known as gruff, thick‐voiced ale‐lovers. Gnomes often have an innate verbose loquacity that befuddles outsiders. Different races have idiosyncrasies that open up interesting roleplaying opportunities. ![]()
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